Heroes of Zabaykalye
Visitors choose a hero of the region and become him in seconds: a neural network places their face into the portrait, and the photo goes home by QR code.
Selected work
Selected case studies of interactive technologies delivered for exhibitions, museums, events and public spaces.
Visitors choose a hero of the region and become him in seconds: a neural network places their face into the portrait, and the photo goes home by QR code.
A streaming-style menu on a large screen that visitors control with hand gestures from a distance — swipes and presses in the air, no touch.
The visitor chooses a ship on a tablet, a large robotic arm picks up its model, and the story of the vessel unfolds on three screens.
A virtual mermaid who talks to every tour group in real time: an actress drives her face and body from a hidden booth, and a neural network turns the 3D character into a living painting.
A three-dimensional screen of hanging LED threads where visitors see themselves as a glowing volumetric figure — one of the most technically complex projects in our portfolio.
An industrial robot arm with a spotlight that finds the visitor’s chosen investment project on a 4 × 2 m LED wall — the story unfolds exactly where the beam lands.
Visitors sketch a ship, a tower house or a palace, and a neural network turns the drawing into an illustration that joins a growing fairy-tale city on a large LED screen.
Three games played with the whole body on round screens: weld a lunar module, pilot a spaceship, carry a pump through a mine in an exoskeleton.
A photo zone that makes a cartoon: the visitor strikes a few poses, and their cut-out figure is animated into a comic about one of nine regions of the Far East.
A full-height holographic character who quizzes visitors by voice and then answers any question about the museum from its own knowledge base.
Visitors type their name on a real vintage typewriter, and a neural network turns it into a handwritten signature on a historic treasury note.
We made a projection sphere touch-sensitive using an infrared camera hidden inside it — the interface is drawn and pressed directly on the globe.
A physical 3D relief map of the region comes alive under a projector, and tablets on rotating mounts around it add augmented reality on top of the model.
An annual online game about the regions of the Far East with dozens of mini-games, registration, ratings and prizes — playable on any phone.